> For the complete documentation index, see [llms.txt](https://darkro-lastblood.gitbook.io/jellopy-ro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://darkro-lastblood.gitbook.io/jellopy-ro/server-custom-features/modified-cards.md).

# 🎴 Modified Cards

## **Normal Cards**

<table data-full-width="true"><thead><tr><th>Card Name</th><th>Original Effect</th><th> Modified Effect</th><th>Custom Drop Rate (%)</th></tr></thead><tbody><tr><td>Maya Purple Card</td><td>Enable its user to detect hidden enemies.</td><td><p> Int +3</p><p>If the Headgear is refined to +7 or higher, further increases Int by 2</p><p>If the Headgear is refined to +9 or higher, further increases Int by 2</p></td><td>3%</td></tr><tr><td>Arc Angeling Card</td><td>Maximum HP + 300<br>[Base Lucky >= 77]<br>Increase HP and SP Recovery by 100%</td><td>Increases maximum HP and SP by 2% (increased from 300 to 2%; added max SP)<br>If the Wearer’s base Vit is 125 or higher, increases maximum HP by 10,000<br>If the Wearer’s base Int is 125 or higher, increases maximum SP by 250"</td><td>3%</td></tr><tr><td>Evil Nymph Card</td><td>INT + 1<br>Maximum SP + 50</td><td>• Increases the damage of Holy property magic by 3%<br>• Maximum SP -5%<br>• If the Headgear is refined to +7 or higher, further increases the damage of Holy property magic by 4% but further reduces maximum SP by 2%</td><td>5%</td></tr><tr><td>Giant Hornet Card</td><td>Add a chance of gaining 'Wind of Verdure' each time an Insect monster is killed.<br>Add a 10% resistance against Wind Property attacks</td><td>Reduces incoming Wind property damage taken by 5%</td><td>5%</td></tr><tr><td>Gemini-S58 Card</td><td>[Base Agility >= 90]<br>Add a 30% resistance against Silence and Stun.<br>[Base Vitality >= 80]<br>Add a 50% resistance against Stone Curse and Sleep</td><td>• If the Wearer’s base Agi is 80 or higher, increases resistance against Stun by 50% and increases attack speed by 1 <br>• If the Wearer’s base Vit is 80 or higher, increases resistance against Sleep by 50% and increases maximum HP by 1% </td><td>3%</td></tr><tr><td>Magaleta Card</td><td>Add a 15% chance of auto casting Level 5 Lex Divina on an enemy when the user receives Magical Damage. INT + 1</td><td><p>Int +1</p><p>[ Sage, Alchemist class ]</p><p>Further increases Int by 4</p><p>[ Priest, Wizard class ]</p><p>Increases magical damage against Small and Medium sized enemies by 10%</p><p><mark style="color:red;"><strong>Only 2 cards will take effect.</strong></mark></p><p></p></td><td>3%</td></tr><tr><td>The Paper Card</td><td>Inflict 20% more damage with Critical attacks.<br>Drain 1 SP from its owner on each attack.<br>[+ Wanderer, Wild Rose, Shinobi &#x26; Dancing Dragon Card]<br>AGI + 5<br>STR + 5<br>Intimidate Auto-Spell will not function.<br>Increases Attack Speed by 5%.<br>Movement Speed + 5%<br>Gain 1 SP every time when attacking.<br>[Thief Class]<br>Allows its user to use certain skills without spending Gemstones</td><td>Increases critical damage by 10%<br>If the Weapon is refined to +7 or higher, further increases critical damage by 2%<br>If the Weapon is refined to +9 or higher, further increases critical damage by 3%</td><td>5%</td></tr><tr><td>Hydra Card</td><td>Increase damage on DemiHuman monster by 20%.</td><td>Increases physical damage against Demi-Human monsters by 15% </td><td>5%</td></tr><tr><td>Bow Guardian Card</td><td>Critical Rate + 5, HIT + 5<br>Increases Arrow Shower damage when used with a bow by 50%.</td><td>Increases the damage of Arrow Shower by 100% and increases the damage of Double Strafing by 25% <br>Increases damage taken from all races by 7%<br><mark style="color:red;"><strong>Only 1 cards will take effect.</strong></mark></td><td>1%</td></tr><tr><td>Sword Guardian Card</td><td>Critical Rate + 5, HIT + 5 Increases Bowling Bash damage with an one hand or two handed sword by 25%.</td><td>Increases the damage of Bash by 50% and increases the damage of Bowling Bash by 20% (removed One-Handed Sword or Two-Handed Sword requirement; added Bash bonus damage)<br>• Increases damage taken from all races by 7%<br><mark style="color:red;"><strong>Only 1 cards will take effect.</strong></mark></td><td>1%</td></tr><tr><td>Thara Frog Card</td><td>Reduce damage from DemiHuman monster by 30%.</td><td>Reduce damage from DemiHuman monster by 20%.</td><td>5%</td></tr><tr><td>Horn Card</td><td>Reduce damage from Long Range attacks by 35%.</td><td>Reduce damage from Long Range attacks by 20%.</td><td>5%</td></tr><tr><td>Noxious Card</td><td>Reduce damage from Long Range attacks by 10%.<br>10% Resistance to Neutral attacks.</td><td>Reduce damage from Long Range attacks by 10%.</td><td>5%</td></tr><tr><td>Raydric Card</td><td>Increase resistance to Neutral Property attacks by 20%</td><td>Increase resistance to Neutral Property attacks by 15%</td><td>5%</td></tr></tbody></table>

## MVP and Rare MVP Cards

<table data-full-width="true"><thead><tr><th>Card Name</th><th> Original Effect</th><th>Modified Effect</th><th width="127.666748046875">Custom % Drop</th></tr></thead><tbody><tr><td>Evil Snake Lord Card</td><td>Never be affected by Blind and Curse effects.<br>INT + 3</td><td>•Int +3<br>•Grants immunity to Blind and Curse<br>•Increases the damage of Magic Crasher by 20%<br>•If the Headgear is refined to +7 or higher, further increases Int by 2 and every 3 base Int increases the damage of Magic Crasher by 1%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%<br></p></td></tr><tr><td>Kiel-D-01 Card</td><td>Reduces all skill's after-cast delay by 30%</td><td>• Agi +3<br>• Reduces the after-cast delay of all skills by 15%<br>• Increases attack speed by 3<br>• If the Headgear is refined to +7 or higher, further increases attack speed by 2 and further reduces the after-cast delay of all skills by 10%</td><td><p>•Normal Drop 0.1%</p><p>•Bloody Branch (Disabled)</p></td></tr><tr><td>Mistress Card</td><td>Nullify the Gemstone requirement of certain spells at the cost of increasing SP Consumption by 25% when using skills</td><td>• Increases magical attack by 30<br>• Negates the Gemstone requirement of all skills<br>• Increases maximum SP by 3%<br>• If the Headgear is refined to +7 or higher, further increases magical attack by 20 and increases magical damage against all elements by 5%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Orc Hero Card</td><td>Gain immunity to the Stun status.<br>VIT + 3</td><td>• Vit +3<br>• Grants immunity to Stun<br>• If the Headgear is refined to +7 or higher, further increases Vit by 2 and further increases maximum HP by 3%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Pharaoh Card</td><td>Reduce SP Consumption of skills by 30%</td><td>• Increases maximum SP by 300<br>• Reduces the SP cost of all skills by 25%<br>• Killing a monster heals 15 SP<br>• If the Headgear is refined to +7 or higher, further increases maximum SP by 200 and increases SP healed when killing a monster by 10</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Vesper Card</td><td>Every time you do a Magical attack, it ignores 30% of Boss-type monster's MDEF, and does damage accordingly.<br>DEX + 2</td><td>• Dex +3<br>• Physical and magical attacks ignore 25% defense and magic defense of Bosses<br>• Increases physical and magical damage against Boss monsters by 6%<br>• If the Headgear is refined to +7 or higher, further increases physical and magical damage against Boss monsters by 4%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>White Lady Card</td><td>Increases effectiveness of Healing skills by 30% when they are cast by the wearer.<br>Increases SP consumption by 15%</td><td>• Increases magic defense by 3<br>• Increases the healing effectiveness of all skills by 15% <br>• Increases the SP cost of all skills by 15%<br>• Reduces the variable casting time of all skills by 15%<br>• If the Headgear is refined to +7 or higher, further increases magic defense by 2 and further increases the healing effectiveness of all skills by 10%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Detardeurus Card</td><td>MDEF -20<br>Gains immunity against Frozen status.<br>Has a 5% chance of autocasting Level 1 Land Protector around the user when the user receives magical attack</td><td>• Grants immunity to Freeze<br>• When receiving magical damage, has a 3% chance of auto-casting level 1 Land Protector (decreased from 5% to 3%)<br>• Each Armor refine increases magic defense by 1 and increases maximum HP and SP by 2%<br>• If the Armor is refined to +9 or higher, reduces incoming magical damage taken by 12%. If worn with Golden Thief Bug Card, instead reduces incoming magical damage taken by 5%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Gloom Under Night Card</td><td>Increase damage inflicted on Holy Property, Shadow Property, Angel monster and Demon monster by 40%</td><td>• Increases physical damage against Shadow and Holy property monsters by 40%<br>• Increases physical damage against Angel and Demon monsters by 40%<br>• Increases magical damage against Shadow and Holy property monsters by 25%<br>• Increases magical damage against Angel and Demon monsters by 25%<br>• If the Armor is refined to +9 or higher, makes the equipped Armor Unstrippable</td><td><p>•Normal Drop 0.1%</p><p>•Bloody Branch (Disabled)</p></td></tr><tr><td>Hatii Card</td><td>Add a 50% chance of auto casting 'Freeze' on an enemy when the user receives Physical Damage.</td><td>• When receiving physical damage, has a 25% chance of inflicting Freeze<br>• When receiving physical damage, has a 2% chance of inflicting Deep Freeze, which ignores Freeze resistance<br>• Each Armor refine increases Int and Dex by 1<br>• If the Armor is refined to +7 or higher, increases the damage of Water property magic by 12% but increases Wind property damage taken by 10%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Ktullanux Card</td><td>Increases damage against Fire Property monsters by 50%.<br>Add a 3% chance of auto casting Level 10 Frost Nova on an enemy when the user receives Physical Damage</td><td>• Increases physical damage against Earth and Fire property monsters by 40%<br>• When receiving physical damage, has a 3% chance of auto-casting level 10 Frost Nova<br>• Increases physical damage against Brute and Dragon monsters by 40%<br>• Increases magical damage against Earth and Fire property monsters by 25%<br>• Increases magical damage against Brute and Dragon monsters by 25%<br>• If the Armor is refined to +9 or higher, makes the equipped Armor Unstrippable</td><td><p>•Normal Drop 0.5%</p><p>•Bloody Branch 0.05%</p></td></tr><tr><td>Orc Lord Card</td><td>Reflect 30% of all Physical Melee Damage back to the enemy which inflicted it</td><td>• Reflects 25% of all incoming melee damage<br>• Increases maximum HP by 10%<br>• Each Armor refine further increases reflected damage by 1% and further increases maximum HP by 1%<br>• If the Armor is refined to +7 or higher, reflects 4% of all incoming ranged damage</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>RSX-0806 Card</td><td>Can not be knocked back.<br>VIT + 3<br>Make an armor indestructible (except in upgrade attempts)</td><td>• Grants immunity to Knock-back<br>• Makes the equipped Armor Indestructible<br>• Each Armor refine increases maximum HP by 3% and increases physical damage against Boss monsters by 1%<br>• If the Armor is refined to +7 or higher, increases physical attack by 100</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Atroce Card</td><td>ATK + 25<br>When dealing a physical attack there is a small chance that for 10 seconds your ASPD will increase by 100%</td><td>• While physically attacking, has a 5% chance of increasing critical damage by 2% for each Weapon refine for 6 seconds <br>• Critical rate -15<br>• [ + Kobold Leader Card ]<br>• Further increases critical damage by 10%<br><mark style="color:red;"><strong>Only 1 cards will take effect.</strong></mark></td><td><p>•Normal Drop 0.5%</p><p>•Bloody Branch 0.05%</p></td></tr><tr><td>Baphomet Card</td><td>Endow a weapon with damage that will splash 9 cells around the character with each attack.<br>HIT - 10</td><td>• Physical attacks splash 3 cells around the target<br>• Each Weapon refine increases physical damage against all sizes by 1%<br>• [ + Katar, Two-Handed Axe, Two-Handed Spear, or Two-Handed Sword ]<br>• Increases physical damage against Medium and Large monsters by 5%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Doppelganger Card</td><td>Enable faster Attack Speed so long as the weapon to which this card is compounded is equipped</td><td>· Increases attack speed by 80%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Dracula Card</td><td>Enable a 10% chance of gaining 5% of the damage inflicted upon an enemy as SP with each attack.</td><td>• While physically and magically attacking, has a 10% chance of healing 5% of the damage dealt as SP<br>• Each Weapon refine increases physical and magical damage against all races by 1%<br>• [ + Book or Huuma Shuriken ]<br>• Increases physical and magical attack by 5%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Drake Card</td><td>Nullify reduction in damage inflicted on enemies resulting from enemy's size.</td><td>• Physical attacks ignore the target’s size<br>• Each Weapon refine increases physical damage against all races by 1%<br>• [ + Book, Dagger, Knuckle, Musical Instrument, Whip, One-Handed Axe, or One-Handed Spear ]<br>• Increases physical damage against Demi-Human, Demon, and Undead monsters by 5%</td><td><p>•Normal Drop 0.5%</p><p>•Bloody Branch 0.05%</p></td></tr><tr><td>Lord of The Dead Card</td><td>Add a 0.01% chance of auto casting 'Coma' on enemy when attacking.<br>Add a 5% chance of auto casting Stun, Curse, Silence, Poison, Bleeding on enemy when attacking</td><td>Grants a 4% chance of inflicting Bleeding, Curse, Poison, Silence, or Stun, Curse while physically attacking<br>• If Lex Aterna is learned, grants a 7% chance of auto-casting level 1 Magic Crasher while physically attacking</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Phreeoni Card</td><td>HIT + 100</td><td>• Increases hit rate by 100.<br>• Each Weapon refine increases ranged damage by 1%<br>• [ Gunslinger ]<br>• Increases physical attack by 5%<br>• [Archer class ]<br>• Further increases ranged damage by 5%<br>• [ + Goblin Leader Card ]<br>• Further increases ranged damage by 5%<br><mark style="color:red;"><strong>Only 1 cards will take effect.</strong></mark></td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Randgris Card</td><td>Add a 1% chance of auto casting Level 1 Dispell when attacking.<br>Make compounded weapon indestructible (except in upgrade attempts).<br>Increases Physical Attack Strength by 10%</td><td>• Increases physical and magical attack by 5%<br>• While physically attacking, has a 1% chance of auto-casting level 1 Dispel<br>• Each Weapon refine further increases physical and magical attack by 1%<br>• [ Archer and Gunslinger Class ]<br>• Decreases the auto-cast chance by 0.7%<br><mark style="color:red;"><strong>Only 1 cards will take effect.</strong></mark></td><td><p>•Normal Drop 0.1%</p><p>•Bloody Branch (Disabled)</p></td></tr><tr><td>Samurai Spector Card</td><td>Ignore normal monster's defense when attacking.<br>Reduces natural HP recovery by 100% and drain 666 HP every 10 seconds.<br>Drain 999 HP as the weapon is unequipped</td><td>• Physical attacks ignore the target’s defense<br>• [ + Dagger, Huuma Shuriken, One-Handed Sword, or Two-Handed Sword ]<br>• Increases melee and ranged damage by 10%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Stormy Knight Card</td><td>Add a 2% chance of auto casting Level 2 Storm Gust on the enemy when attacking.<br>Has 20% chance of Freezing an enemy when attacking</td><td>• While physically attacking, has a 2% chance of auto-casting level 2 Storm Gust<br>• Each Weapon refine increases the damage of Storm Gust by 1% but increases Wind property damage taken by 1%<br>• [ + Garm Card ]<br>• Instead auto-casts level 5 Storm Gust<br>• Increases the damage of Water property magic by 8% but increases Wind property damage taken by 10%<br>• [ Priest class ]<br>• Each Weapon refine enables the use of 1 level of Storm Gust</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Turtle General Card</td><td>Increases damage inflicted on all enemies by 20%. Add a 3% chance of automatically casting Level 10 Magnum Break on the enemy when attacking.</td><td><p>• Enemy when attacking.</p><p>ATK +15%<br>• [ + Two-Handed Axe, Two-Handed Spear, or Two-Handed Sword ]<br>• Further increases melee damage by 5%</p></td><td><p>•Normal Drop 0.5%</p><p>•Bloody Branch 0.05%</p></td></tr><tr><td>Golden Thief Bug Card</td><td>Nullify all magic spells, including supportive skills, that target the owner at the cost of doubling SP Consumption cost when using skills</td><td>• Reduces incoming magical damage taken by 50%  If worn with Detardeurus Card, instead reduces incoming magical damage taken by 40%<br>• Negates the effect of targeted buffs and debuffs<br>• Increases the SP cost of all skills by 100%<br>• Each Shield refine further reduces incoming magical damage taken by 1%. If worn with Detardeurus Card, each Shield refine instead reduces incoming magical damage taken by 1%<br>• Each 2 Shield refine further increases the SP cost of all skills by 30%</td><td><p>•Normal Drop 0.1%</p><p>•Bloody Branch (Disabled)</p></td></tr><tr><td>Maya Card</td><td>Reflect single target attack Magic back at the caster (Success Chance 50%).</td><td>• Grants a 50% chance of reflecting single-target magic<br>• [ + Maya Purple Card ]<br>• Int +2<br>• If the Shield is refined to +7 or higher, further increases Int by 3<br>• If the Shield is refined to +9 or higher, further increases Int by 3</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Eddga Card</td><td>Enable effect of the Endure skill so long as the Footgear to which this card is compounded is equipped.<br>Maximum HP - 25%</td><td>• Str +3<br>• Automatically activates the Endure status<br>• Increases the damage of Cart Termination and Brandish Spear by 10%<br>• Each Footgear refine increases physical attack by 5<br>• If the Footgear is refined to +9 or higher, further increases the damage of Cart Termination and Brandish Spear by 15%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>General Egnigem Cenia Card</td><td>Every 10 seconds, you recover 50 HP and 10 SP.<br>Increases Maximum HP and Maximum SP by 10%</td><td>• Vit +3<br>• Increases maximum HP and SP by 10%<br>• Every 5 seconds, heals 1125 + (base level * 25) HP and 25 + (job level / 2) SP<br>• Each Footgear refine reduces incoming damage taken from Boss monsters by 1%<br>• If the Footgear is refined to +7 or higher, reduces healing interval by 2 seconds and further increases maximum HP and SP by 2%</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Lady Tanee Card</td><td>Maximum HP - 40%<br>Maximum SP + 50%<br>Add a 2% chance of gaining 'Banana' each time a monster is killed.<br>Double Banana's healing rate.</td><td>• Int +3<br>• While physically or magically attacking, has a 10% chance of healing 3% of the damage dealt as SP. If worn with Dracula Card, decreases the chance by 7%<br>• Each Footgear refine increases the healing effectiveness of all skills by 2%<br>• If the Footgear is refined to +7 or higher, reduces the after-cast delay of all skills by 5% and further increases Int by 3</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Moonlight Flower Card</td><td>Enable faster Movement Speed so long as the Footgear to which this card is compounded is equipped</td><td>• Agi +3<br>• Increases movement speed by 25%<br>• Increases perfect dodge by 7<br>• Each Footgear refine increases flee rate by 2<br>• If the Footgear is refined to +7 or higher, further increases movement speed by 10% and further increases perfect dodge by 5</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Amon Ra Card</td><td>All Stats + 1<br>Add a 3% chance of auto casting Level 10 Kyrie Eleison on the user when the user receives Physical Damage.<br>[Base Intelligence >= 99]<br>Add a chance of auto casting Level 10 Kyrie Eleison is increased to 10%</td><td>• All Stats +1<br>• When receiving physical damage, has a 2% chance of auto-casting level 10 Kyrie Eleison<br>• If the Wearer’s base Int is 200 or higher, increases the auto-cast chance by 2%<br>• Each Footgear refine increases the damage of Earth property magic by 2% but increases Fire property damage taken by 3%<br>• If the Footgear is refined to +9 or higher, further increases all stats by 2</td><td><p>•Normal Drop 0.5%</p><p>•Bloody Branch 0.05%</p></td></tr><tr><td>Dark Lord Card</td><td>Add a 10% chance of auto casting Level 5 Meteor Storm on an enemy when the user receives Physical Damage.<br>[+ Dark Illusion Card]<br>Maximum HP and SP + 20%.<br>Reduce cast time by an additional 10%</td><td>• When receiving physical damage, has a 2% chance of auto-casting level 5 Meteor Storm<br>• Reduces incoming Fire and Shadow property damage taken by 10%<br>• Each Footgear refine increases the damage of Fire property magic by 2% but increases Water property damage taken by 3%<br>• If the Footgear is refined to +7 or higher, instead auto-casts level 10 Meteor Storm</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Fallen Bishop Hibram Card</td><td>MATK + 10%, Maximum SP - 50%<br>Increases damage inflicted on Demihuman and Angel monster by 50%</td><td>• Increases magical attack by 10%<br>• Increases magical damage against Angel and Demi-Human monsters by 10%<br>• Maximum SP -25% <br>• Each Footgear refine further increases magical damage against Angel and Demi-Human monsters by 1% but increases all property damage taken by 3%<br>• If the Footgear is refined to +9 or higher, further instead magical attack by 5%</td><td><p>•Normal Drop 0.1%</p><p>•Bloody Branch (Disabled)</p></td></tr><tr><td>Berzebub Card</td><td>Reduce Casting Time by 30%.</td><td>• Int +3<br>• If the Wearer's base Int is 125 or higher, reduces the casting time of all skills by 20%  added 125 base Int requirement)<br>• If the Wearer's base Int is 250 or higher, further increases Int by 3 and reduces the after-cast delay of all skills by 5%</td><td><p>•Normal Drop 0.1%</p><p>•Bloody Branch (Disabled)</p></td></tr><tr><td>Ifrit Card</td><td>+1 ATK, +1 Critical Rate and +1 HIT for every 10 Job Levels.<br>Adds a 1% chance of auto casting Level 2 Earthquake when receiving physical attack</td><td>• Str +5<br>• If the Wearer's base Str is 100 or higher, increases physical attack by 50<br>• If the Wearer's base Str is 200 or higher, further increases Str by 5 and when physically attacking, has a 2% chance of auto-casting level 2 Vampire Gift</td><td><p>•Normal Drop 0.1%</p><p>•Bloody Branch (Disabled)</p></td></tr><tr><td>Osiris Card</td><td>Enable full HP and SP restoration when resurrected</td><td>• Vit +3<br>• If the Wearer's base Vit is 75 or higher, enables full HP and SP when resurrected<br>• If the Wearer's base Vit is 150 or higher, increases maximum HP by 5% and enables the use of level 1 Resurrection</td><td><p>•Normal Drop 1%</p><p>•Bloody Branch 0.1%</p></td></tr><tr><td>Memory of Thanatos Card</td><td>Deals more damage depending on the target's defense. Drain 1 SP from its owner on each attack. DEF - 30, Flee Rate - 30</td><td>Coming Soon</td><td></td></tr><tr><td>Assassin Cross Card</td><td>Enables use of Level 3 Cloaking.</td><td>Coming Soon<mark style="color:red;"><strong>.</strong></mark></td><td></td></tr><tr><td>High Priest Card</td><td>Every time you receive a Magical or a Physical Damage, small chance to auto-spell Level 1 Assumptio on yourself.</td><td>Coming Soon<mark style="color:red;"><strong>.</strong></mark></td><td></td></tr><tr><td>Sniper Card</td><td>Reduces HP recovery by 100%. Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack.</td><td>Coming Soon<mark style="color:red;"><strong>.</strong></mark></td><td></td></tr><tr><td>High Wizard Card</td><td>Ignores MDEF of normal monsters. Slows your casting time by 2x. Reduces SP regeneration rate by 100%. Drains 2000 SP as the headgear is unequipped.</td><td>Coming Soon<mark style="color:red;"><strong>.</strong></mark></td><td></td></tr><tr><td>Whitesmith Card</td><td>Add a 10% chance of breaking the enemy's weapon and a 7% chance of breaking the enemy's armor when attacking.</td><td>Coming Soon<mark style="color:red;"><strong>.</strong></mark></td><td></td></tr><tr><td>Lord Knight Card</td><td>Enables use of Level 1 Berserk. Maximum HP - 50%</td><td>Coming Soon<mark style="color:red;"><strong>.</strong></mark></td><td></td></tr></tbody></table>
