> For the complete documentation index, see [llms.txt](https://darkro-lastblood.gitbook.io/jellopy-ro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://darkro-lastblood.gitbook.io/jellopy-ro/server-custom-features/modified-soul-link.md).

# 🌫️ Modified Soul Link

<table data-header-hidden data-full-width="true"><thead><tr><th>Soulinker Name</th><th>New Description</th></tr></thead><tbody><tr><td>Spirit of Knight</td><td>"Every 10 base Str:<br>~ Spiral Pierce damage +2%<br>~ Bash damage +4%<br>Every Head Crush Lv and equipped with 2H-Swords:<br>~ Bowling Bash damage +5%<br>If Two-Hand Quicken is mastered at Lv10:<br>~ Enables Lv1 One-Hand Quicken.<br>~ Allows Parrying skill to be used with with 1H-Swords, 1H-Spears, or 2H-Spears with half of the original block rate."</td></tr><tr><td>Spirit of Priest</td><td>"Every 10 base Int:<br>~ MaxHP +1%<br>~ Reflect Melee +1%<br>Every Impositio Manus Lv:<br>~ Holy Light +150%<br>If Heal is Mastered at Lv10, enables Lv3 Coluceo Heal.<br>If Blessing is Mastered at Lv10, enables Lv3 Clementia.<br>If Increase Agility at Lv10, enables Lv3 Canto Candidus."</td></tr><tr><td>Spirit of Wizard</td><td>"Every 10 base Int:<br>~ MaxHP +500<br>~ Vit +1<br>Every Gravitational Field Lv:<br>~ Napalm Vulcan damage +10%<br>~ Lord of Vermilion damage +2%<br>~ Storm Gust damage +2%<br>~ Meteor Storm damage +2%<br>If Ganbantein is mastered at Lv1:<br>~ Stave Crasher damage +100%<br>~ 35% chance to double cast Stave Crasher"</td></tr><tr><td>Spirit of Blacksmith</td><td>"Every 10 base Str:<br>~ Mammonite damage +4%<br>~ Cart Termination damage +3%<br>Every Skin Tempering Lv:<br>~ Str +5<br>~ Maximum Over Thrust damage +20%<br>If Adrenaline Rush is mastered at Lv5:<br>~ Enables Lv1 Full Adrenaline Rush."</td></tr><tr><td>Spirit of Hunter</td><td>"Every 10 base Dex:<br>~ Physical damage against Boss +1%<br>~ Sharp Shooting damage +1%<br>~ Falcon Assault damage +15%<br>Every 10 base Int:<br>~ Land Mine damage +20%<br>~ Claymore Trap damage +20%<br>~ Blast Mine damage +20%<br>If Double Strafing is mastered at Lv10:<br>~ Enables Lv1 Beast Strafing<br>If Falcon Assault is mastered at Lv5:<br>~ 1% chance to auto-cast Lv5 Falcon Assault when attacking normally."</td></tr><tr><td>Spirit of Assassin</td><td>"Every 10 base Str:<br>~ Critical damage +1%<br>~ Throw Venom Knife damage +8%<br>~ Sonic Blow damage +3% (decreased to 2% during WoE)<br>Every Meteor Assault Lv:<br>~ Soul Destroyer damage +10%<br>~ After-cast Delay -2%<br>If Enchant Poison is mastered at Lv10:<br>~ Enchant Deadly Poison duration +60s"</td></tr><tr><td>Spirit of Crusader</td><td>"Every 10 base Str:<br>~ Str +1<br>~ Holy Cross damage +8%<br>~ Shield Chain damage +8%<br>Every Providence Lv:<br>~ Grand Cross damage +15%<br>If Defender is mastered at Lv10:<br>~ Unstrippable shield"</td></tr><tr><td>Spirit of Monk</td><td>"Every 2 base Int:<br>~ Recover 1 SP/s<br>Every Palm Push Strike Lv:<br>~ Palm Push Strike damage +15%<br>~ Investigate damage +5%<br>~ Finger Offensive damage +5%<br>If Steel Body is mastered at Lv5:<br>~ Enables Lv5 Raising Dragon"</td></tr><tr><td>Spirit of Sage</td><td>"Every 10 base Int:<br>~ MaxHP +500<br>~ Mdef +1<br>Every Dragonology Lv:<br>~ Earth Spike damage +10%<br>~ Heaven's Drive damage +10%<br>~ Thunderstorm damage +10%<br>~ Lightning Bolt damage +5%<br>~ Cold Bolt damage +5%<br>~ Fire Bolt damage 5%<br>Auto Spell skill always produce Lv10 Bolts of the Bolt skill."</td></tr><tr><td>Spirit of Rogue</td><td>"Every 2 base Str:<br>~ Back stab damage +5%<br>~ Double Strafing damage +1%<br>If Gangster's Paradise is mastered at Lv1:<br>~ Grants immunity to Dispel<br>~ Str bonus from Chase Walk last for 5 minutes<br>~ Chase Walk movespeed increased<br>If Full Strip is mastered at Lv5:<br>~ Allows the Rogue/Stalker to cast Divest Weapon or Divest Shield through Full Chemical Protection by consuming FIVE Glistening Coat."</td></tr><tr><td>Spirit of Alchemist</td><td>"Every 10 base Int:<br>~ Int +1<br>~ Potion Pitcher heal +1%<br>~ Slim Potion Pitcher heal +1%<br>Every Summon Marine Sphere Lv:<br>~ Acid Terror +20%<br>~ Demonstration +10%<br>Every base Lv:<br>~ Potion Pitcher heal +1%<br>Enables Lv1 Berserk Pitcher skill.<br>If Pharmacy is mastered at Lv10, enables Lv1 Twilight Alchemy I.<br>If Super Novice is in the party, enables Lv1 Twilight Alchemy II.<br>If Taekwon is in the party, enables Lv1 Twilight Alchemy III."</td></tr><tr><td>Spirit of Artist</td><td>"Every 10 base Dex:<br>~ Musical Strike damage +8%<br>~ Throw Arrow damage +8%<br>~ Arrow Vulcan damage +4%<br>35% chance to double cast Musical Strike.<br>35% chance to double cast Throw Arrow.<br>All Song and Dance skills affect the Bard/Dancer him/herself.<br>While singing/dancing, the movement speed is increased.<br>If a Song or Dance skill is mastered at level 10, enables the use of level 10 of that skill's counterpart (A Whistle and Humming, Assassin Cross of Sunset and Please Don't Forget Me, A Poem of Bragi and Fortune's Kiss, The Apple of Idun and Service for You)"</td></tr><tr><td>Spirit of Super Novice</td><td>"All Stats +10.<br>if JobLv >= 70 and death count = 0:<br>~ All Stats +5;<br>Every base Str: Atk +2<br>Every base Int: Matk +2, MaxSP +6<br>Every base Vit: MaxHP +50<br>Every base Dex: Hit +1<br>If Dex >= 100: after-cast delay -15%<br>Every base Agi: Flee +1<br>if Agi >= 100: Movespeed +20%<br>Every base Luk: Perfect Dodge +1<br>If Luk >= 100: Critical Damage +25%<br>50% chance to clear death count every soul linked.<br>If BaseLv >= 200:<br>~ can equip all Upper / Middle / Lower headgears.<br>~ can equip Lv4 Daggers, 1H-Swords, Axes, Maces, &#x26; Staffs."</td></tr><tr><td>Spirit of Gunslinger</td><td>"Every 10 base Dex:<br>~ Dex +1<br>~ Tracking damage 1%<br>~ Desperado damage 1%<br>~ Full Buster damage 1%<br>~ Ground Drift damage 36%<br>Every Gatling Fever Lv and Gatling Guns is equipped:<br>~ Critical +3<br>~ Critical damage +3%<br>If Flip the Coin is mastered at Lv5:<br>~ Enables Lv1 Rich's Coin<br>~ Unstrippable Weapon"</td></tr><tr><td>Spirit of Ninja</td><td>"Every 10 base Str:<br>~ Atk +6<br>~ MaxHP +3000<br>Every 10 base Int:<br>~ Matk +6<br>~ Wind property magic damage +1%<br>~ Water property magic damage +1%<br>~ Fire property magic damage +1%<br>If Haze slasher is mastered at Lv10, Enables Lv3 Cloaking<br>If Blaze Shield is mastered at Lv10, Enables Lv5 Mystical Amplification"</td></tr><tr><td>Spirit of Star Gladiator</td><td>"Every 2 base Str:<br>~ Atk +1<br>~ Hit +1<br>Every Blessing of the Sun Lv, +3% physical damage against all races.<br>Every Blessing of the Moon Lv, +3% physical damage against all sizes.<br>Every Blessing of the Stars Lv, +3% physical damage against all elements.<br>If Friend of Sun, Moon, and Stars is mastered at Lv3:<br>~ +25% physical damage against bosses.<br>~ 0.1% chance to auto-casting miracle while physically attacking"</td></tr></tbody></table>
